package edu.drexel.jrexel2d.objects2D;

import edu.drexel.jrexel2d.animation.Sprite;

public class Circle extends Object2D {
	private int radius ;

	public Circle(Sprite s, int i, int r) {
		super(s, i);
		radius = r ;
	}
	
	public int getRadius() {
		return radius ;
	}

}
